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Old Jan 04, 2007, 02:13 AM // 02:13   #21
Desert Nomad
 
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Crappy quick reply DPed me.
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Old Jan 04, 2007, 02:48 AM // 02:48   #22
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Kai Nui, you should know that I was being critical, not nasty like you were. I don't go through people's threads to smash it because they are immature. From the description up at the top and based on the replies I read, it seems most people thought that it was meant to be a primary class. I'm not going to argue with someone so childish about it.

For the record, I am dyslexic.
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Old Jan 04, 2007, 03:13 AM // 03:13   #23
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Haha. It's not my fault you got mad at me for scrutinizing your thread in an attempt to make your idea into something that I believed fit into Guild Wars. Then, you tried to come into mine and insult me after telling me things were "wrong" when your perception of what I had said was skewed. All I can say is that dyslexia is no excuse for misreading information, you'll just have to be more dilligent to comprehend things. I'm sure you wouldn't like it if you said "You need to be careful when you shoot a gun" and I interpretted it as, "You need to be careful when you shoot me with a gun."

If you have any more problems with me, feel free to PM me, otherwise keep all non-productive posts out of my thread please. Thank you.
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Old Jan 06, 2007, 04:05 AM // 04:05   #24
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Quote:
Originally Posted by Kai Nui
This'd be a great asset for PVE and would be similar to the PVE skills like celestial skills, lightbringer skills, or sunspear rebirth signet, but instead of being core skills, it's a secondary that people can bring along to have a little extra assisstance out in the battle field, merchant-wise. Everyone would get it, but it'd have to be leveled up through the Wisdom and Treasure Hunter title tracks along with it's own special title track.

Since this works a little different than other classes and is purely PVE only, the class has no fighting skills and you can not put attribute points into the class's attributes. Instead depending on your title in different titles you'll have different attributes.

Attributes: Wisdom, Locksmithing, and Miscellaneous
You mentioned that I have a reading impairment after I said that it only had three attributes. You can see for yourself that that is exactly what you put. You apparently can't read your own writing.

Also you said that I was reading impaired when I stated an opinion. You are apparently an idiot. Reading impairments have nothing to do with opinions, so that pretty much makes you the moron, am I right?

Also, how is it that I am moronic, when you are the one who apparently thinks that creating a farming class will improve the game.

And don't get mad because I critiqued your concept class. Your isn't the only cc that I've ever gone through, so it's not like I was targeting you because you were being an ass in mine. And now an ass in yours apparently.
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Old Jan 06, 2007, 05:06 AM // 05:06   #25
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Flame thread.

Locked.





Damn, does that only work for moderators?

Anyhow, I don't see any real use for a character designed for nothing but high-end PvE. The core concept just isn't part of what Guild Wars is about.
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Old Jan 06, 2007, 05:08 AM // 05:08   #26
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Quote:
Originally Posted by shifting shadows
You mentioned that I have a reading impairment after I said that it only had three attributes. You can see for yourself that that is exactly what you put. You apparently can't read your own writing.

What part of, "This isn't a primary class," don't you understand?

Also you said that I was reading impaired when I stated an opinion. You are apparently an idiot. Reading impairments have nothing to do with opinions, so that pretty much makes you the moron, am I right?

No, you're not. If your oppinion is based upon something false, you might as well say, "I believe the world is peaceful."

Also, how is it that I am moronic, when you are the one who apparently thinks that creating a farming class will improve the game.

In what way is this a farming class?

And don't get mad because I critiqued your concept class. Your isn't the only cc that I've ever gone through, so it's not like I was targeting you because you were being an ass in mine. And now an ass in yours apparently.

Still sounds like you're insulting me, you're the one using profanity and bad language at me with very little talk about the class, and you don't seem to understand anything about it.
I'm going to ask you one more time to PM me if you have problems, otherwise keep all non-productive posts out of my thread please. Thank you.

Quote:
Originally Posted by Manfred
Anyhow, I don't see any real use for a character designed for nothing but high-end PvE. The core concept just isn't part of what Guild Wars is about.
It's either an end game reward for high end players that want it since it's not something needed. On the other hand it could be something to get through the story like Heroes were to night fall missions. There might be some skills or things you will need to get or use to complete the mission. Maybe it's a skill that acts as a key or password, maybe it's a flame to light the way or some special aura used to weaken enemies in the area. The possibilities are endless, since it's a PVE only class it can be less based on skill and more geared towards game and PVE elements, making PVE and PVP a little bit more separate.

For instance, you could have sidequests that are just there for players to enjoy and get extra quests and skills to do small things. So, say you do a side quest, "Tomb of the Queen" and during this quest you receive a special skill named "Crypt Curse Lift" used to open the tomb to retreive loot out of it for the quest to give to some guy. Well lucky you, you can go back into the first mission which is really small and worthless on the surface, but if you bring this skill along you can open up a bunch of passage ways leading to hidden loot or other skills, and maybe even a hidden bonus reward.

Last edited by Kai Nui; Jan 06, 2007 at 05:17 AM // 05:17..
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Old Jan 11, 2007, 12:57 AM // 00:57   #27
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i really like the idea above now
kinda like the treasure chests and bried tresures they gave us in wintersday so casual players dont go banckrupt from trying to get some armor
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Old Jan 11, 2007, 12:57 AM // 00:57   #28
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i really like the idea above now
kinda like the treasure chests and bried tresures they gave us in wintersday so casual players dont go banckrupt from trying to get some armor
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